



Herqel: The Show
Live Event
I took this shot from an empty project to FP in 7 days.,
and I had fun doing it.
"Herqel: The Show" is a major theatrical stage production inspired by the ancient Greek legend of Hercules, which premiered in May 2026 at the Medical Professions Syndicate Theater in Jabriya, Kuwait during Eid al-Fitr.




Avatar:
The Last Airbender
ICVFX
Set Dressing - Lots of Set Dressing.
I’m most proud of my additions that carried through to final pixel.
The detailed relief behind the main door, the statues and wall reliefs, and the gold and green I added to represent the Earthbender tribe ended up being the most noticeable.




Personal Project
Secrets of the Luminara
From blank project to Final Render in 3
weeks. The deadline was extended at the
last minute, but I didn't have another 4
weeks of free time, so this was my
submission. Someday I'll give it the extra 4.
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Layout,
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Evironment
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Grackle Model
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Set dressing,
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Lighting,
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Niagara effects,
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Camera animation, lensing, framing,
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Final rendering










Personal Project

This is my passion project. I work on this game everyday.
Everything I’ve learned along the way has come through teaching myself or from paid mentors.
This game has come such a long way since I first started, and I can’t wait to share it with the world one day.
This is both the most rewarding thing I have ever done...
and the most emotional.
What I am doing:
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ART DIRECTION
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CREATIVE DIRECTION
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BLUEPRINTS
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TECHNICAL ART
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LEVEL DESIGN
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GAMEPLAY
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ASSET CREATION
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LIGHTING
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UI CREATION
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TROUBLESHOOTING


Ready Player One
Virtual Production \ Motion Capture
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Interact with Performers
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Interact with Production
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Pre-vis Modelling
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Mocap Data cleaning
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Built 3 Mocap Volumes using Vicon Camera (Team)
Getting to watch Steven Spielberg and his crew do their thing daily was an amazing learning experience, and despite playing more of a technical role than artistic one its one of the biggest highlights of my career so far.






Some Unshow-able Shows
Shows I proudly worked on without anything to show for it in my portfolio. It's all good tho, if you know, you know.
The Nant Stage is photo from one of those unshowable shows that is not pictured here. I am stoked to have been there regardless!



Previsualization
Asset Creation
Environment Building


Previsualization
Asset Creation
Environment Building


Previsualization / Post-Vis
Asset Creation
Environment Building








For Those About
To Die:
ICVFX
Rome was not built in a day. There was so much to do.!!!
My biggest challenge here was to make the city look lived in & unique, (but not too unique) without any historically accurate references provided.
I used drone footage of Italian cities, then dialed into historical buildings on google earth, cherry picking reference from real world heritage sites.
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Bespoke Buildings
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Bespoke Marketplaces
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Bespoke Terraces
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Bespoke Rooftops
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Set Dressing




Masonite Doors:
Penny the Penguin
Unreal Engine
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Asset Creation
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Environments
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Textures & Shaders
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Layout
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Lighting
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Simple Animation
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Camera
I had a lot of fun on this show. I am the most proud of my Environment layout and the shader work to get snow and ice to look as realistic as possible on a fast paced project.





OTHER PROJECTS I'M STILL PROUD OF:.
Video Games / Commercials / Movies / VR / TV / Live Events


The Orville
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Concept Art & Design
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Asset Creation
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Textures & Shaders
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Look Dev & Look Dev Lighting
Software: Maya
Renderer: V-Ray
I was asked to design, model, texture, and light a docking arm for the Orville ship to dock with. I was given total creative control, with the only direction being that it needed to use electricity. I had a lot of fun doing this.

N.Y.E.L.A. 2013
NYELA 2013 (New Year's Eve Los Angeles) was the inaugural edition of Grand Park's annual New Year's Eve public celebration in downtown Los Angeles.
Instead of traditional fireworks or a dropping object, the grand finale featured a massive 3D projection mapping digital light show.
MOTION GRAPHICS
I was also interviewed by VICE Creators project for this project.













































































